Depending on your rank in the Neon community, you may be eligible for more or less areal units (AU). The following steps are necessary in order to get yourself an own zone.
Zone borders can be imagined as rectangular 2D shapes, set up from top down view. Each block is worth 1 AU (which stands for areal unit(s)). For now, every player has a fixed amount of AU they can use to obtain zones. Of course, on having a zone deleted, the player gets back all AU they previously spent for it.
Zones start with level 1. The zone level relates to the minimum and maximum height level it includes.
B is a special level that is added as a suffix. E.g. a level 2B zone includes height level 0 to 149.
Zone shapes are to be imagined top down and thus in 2D. They are limited to rectangles. Such a rectangle's width and depth must be 4 respectively.
Free room must not be enclosed by multiple zones. There must be a 16 blocks wide free path to each free room partly enclosed by multiple zones.
After entering one of the commands that affect a specific object you need to left-click the object you want to apply the command to.
Modify an existing private protection.
Objects marked with an asterisk (*) are protected automatically when placed.